asmodean's reverse engineering page |
2013/10/22 / exbszdat Now with Unity, lazy game makers can create bloated messes like never before! The future is now. Note that merge_spm2 will search for SPM by signature, so you can run it against resources.assets or the subresource containing them. (UAE names it resources_24668.-6, but that seems like a bug...) exbszdat.zip Contents: // exbszdat.cpp, v1.0 2013/10/22 // This tool extracts GX4Lib (*.dat) archives used by バルドスカイ ゼロ. // mergebszvis.cpp, v1.0 2013/10/22 // This tool merges the event images from バルドスカイ ゼロ. // merge_spm2.cpp, v1.0 2013//10/22 // This tool merges images specified by serialized SPM VER-2.00 objects // in バルドスカイ ゼロ.Known to work with: 2013/09/27 戯画 「バルドスカイ ゼロ」 *.dat (sig=GX4Lib) |